using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SoundPlaybackLimitClipDef")]
	public class SoundPlaybackLimitClipDef : MonoClass
	{
		public string m_Path => method_4("m_Path");

		public int m_Priority => method_2<int>("m_Priority");

		public float m_ExclusivePlaybackThreshold => method_2<float>("m_ExclusivePlaybackThreshold");

		public SoundPlaybackLimitClipDef(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SoundPlaybackLimitClipDef(IntPtr address)
			: this(address, "SoundPlaybackLimitClipDef")
		{
		}
	}
}
